Updating for :wot: emoji, and also to permit the status joni / welcome to ONLY send to system status channel
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@ -98,18 +98,8 @@ namespace ChaosBot.Discord.Services
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.On(x => new {x.DiscordGuildId, x.DiscordUserId}).RunAsync();
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}
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string ConfigSet = ConfigurationRepository.GetValue<string>("LevelUp:Channel", user.Guild.Id, "false");
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if (ConfigSet != "false")
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{
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ulong channelId = Convert.ToUInt64(ConfigSet.Substring(2, ConfigSet.Length - 3));
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await user.Guild.SystemChannel.SendMessageAsync($"{user.Username} has joined the server.");
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await user.Guild.GetTextChannel(channelId).SendMessageAsync(
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$"Welcome {user.Mention}!");
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}
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else
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{
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await user.Guild.SystemChannel.SendMessageAsync($"Welcome {user.Mention}!");
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}
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}
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@ -172,20 +162,7 @@ namespace ChaosBot.Discord.Services
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.On(x => new { x.DiscordGuildId, x.DiscordUserId}).RunAsync();
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}
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string ConfigSet = ConfigurationRepository.GetValue<string>("LevelUp:Channel", user.Guild.Id, "false");
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if (ConfigSet != "false")
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{
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ulong channelId = Convert.ToUInt64(ConfigSet.Substring(2, ConfigSet.Length - 3));
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await user.Guild.GetTextChannel(channelId).SendMessageAsync(
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$"Goodbye {user.Mention}!");
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}
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else
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{
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await user.Guild.SystemChannel.SendMessageAsync($"Goodbye {user.Mention}!");
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}
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await user.Guild.SystemChannel.SendMessageAsync($"{user.Username} has left the server.");
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}
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catch (Exception ex)
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{
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@ -69,10 +69,10 @@ namespace ChaosBot.Discord.Services
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{
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ulong channelId = Convert.ToUInt64(ConfigSet.Substring(2, ConfigSet.Length - 3));
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await context.Guild.GetTextChannel(channelId).SendMessageAsync(
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$"Grats <@{context.User.Id}>! You have reached level 1 :wot:");
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$"Grats <@{context.User.Id}>! You have reached level 1 <:wot:740387232514572310>");
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}
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else
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await context.Channel.SendMessageAsync($"Grats <@{context.User.Id}>! You have reached level 1 :wot:");
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await context.Channel.SendMessageAsync($"Grats <@{context.User.Id}>! You have reached level 1! <:wot:740387232514572310>");
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}
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}
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}
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@ -102,10 +102,10 @@ namespace ChaosBot.Discord.Services
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{
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ulong channelId = Convert.ToUInt64(ConfigSet.Substring(2, ConfigSet.Length - 3));
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await context.Guild.GetTextChannel(channelId).SendMessageAsync(
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$"Grats <@{usrExperience.DiscordUserId}>! You have reached level {curLevel} :wot:");
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$"Grats <@{usrExperience.DiscordUserId}>! You have reached level {curLevel} <:wot:740387232514572310>");
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}
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else
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await context.Channel.SendMessageAsync($"Grats <@{usrExperience.DiscordUserId}>! You have reached level {curLevel} :wot:");
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await context.Channel.SendMessageAsync($"Grats <@{usrExperience.DiscordUserId}>! You have reached level {curLevel} <:wot:740387232514572310>");
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}
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}
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catch (Exception ex)
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