Make roll output fancy
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513fe1948e
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9cceace905
@ -1,16 +1,122 @@
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using System;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Dice;
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using Discord;
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using Discord.Commands;
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using Microsoft.VisualBasic;
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using NLog;
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namespace ChaosBot.Discord.Modules
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{
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public class DiceCommands : ModuleBase
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{
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private static Logger _logger = Program._logger;
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[Command("roll")]
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public async Task Roll(params string[] args)
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{
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await ReplyAsync($"You rolled {Roller.Roll(Strings.Join(args, " ")).Value}");
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string diceRecipe = Strings.Join(args, " ");
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try
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{
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var sb = new StringBuilder();
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var embed = new EmbedBuilder();
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RollResult rollResult = Roller.Roll(diceRecipe);
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embed.WithColor(new Color(255, 255,0));
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// embed.Title = $"Dice Roll";
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sb.AppendLine($"{Context.User.Mention} :game_die:");
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sb.AppendLine($"Result: {diceRecipe} ({DiceOutput(rollResult)})");
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sb.AppendLine($"Total: {rollResult.Value}");
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/*
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* Add the string to the Embed
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*/
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embed.Description = sb.ToString();
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/*
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* Reply with the Embed created above
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*/
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await ReplyAsync(null, false, embed.Build());
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}
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catch (Exception ex)
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{
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_logger.Error($"diceCommands.RollCommand: Exception [{ex}] thrown, <[{ex.Message}]>.");
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}
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}
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private string DiceOutput(RollResult rollResult)
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{
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if (rollResult.RollRoot == null) return "";
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StringBuilder sb = new StringBuilder();
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foreach (DieResult dieResult in rollResult.RollRoot.Values)
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{
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string result = ParseDiceResult(dieResult);
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sb.Append(DieFormatting(dieResult.Flags));
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sb.Append(result);
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sb.Append(DieFormatting(dieResult.Flags, true));
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}
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return sb.ToString();
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}
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private string ParseDiceResult(DieResult dieResult)
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{
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switch (dieResult.DieType)
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{
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case DieType.Normal:
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case DieType.Literal:
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return dieResult.Value.ToString();
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case DieType.Special:
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switch (dieResult.SpecialDie)
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{
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case SpecialDie.Add:
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return "+";
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case SpecialDie.Comma:
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return ",";
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case SpecialDie.Divide:
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return "/";
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case SpecialDie.Multiply:
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return "*";
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case SpecialDie.Negate:
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return "~";
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case SpecialDie.Subtract:
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return "-";
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case SpecialDie.Text:
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return dieResult.Data;
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case SpecialDie.CloseParen:
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return ")";
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case SpecialDie.OpenParen:
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return "(";
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}
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break;
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}
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return "";
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}
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private string DieFormatting(DieFlags flags, bool reverse=false)
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{
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StringBuilder sb = new StringBuilder();
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if ((flags & (DieFlags.Critical ^ DieFlags.Success ^ DieFlags.Failure ^ DieFlags.Fumble)) != 0)
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sb.Append("**");
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if ((flags & DieFlags.Dropped) != 0)
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sb.Append("~~");
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if ((flags & DieFlags.Extra) != 0)
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sb.Append("*");
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if (reverse)
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return new string(sb.ToString().Reverse().ToArray());
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return sb.ToString();
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}
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}
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}
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