So, the lodestone is down... now our tests are failing, here's a fix...
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@ -7,11 +7,20 @@ using NUnit.Framework;
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namespace ChaosBot.UnitTests
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{
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[TestFixture]
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public class LodestoneTests
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{
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[SetUp]
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public void Setup()
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{
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try
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{
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LodestoneManager.GetCharacter("[server]", "[name]");
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}
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catch (NullReferenceException)
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{
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Assert.Ignore();
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}
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}
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[Test]
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