using ChaosBot.Attribute; namespace ChaosBot.Database.Entity { [DBEntity("PointsTable")] public class Points { [DBPrimaryKey] [DBAutoIncrement] [DBNotNull] [DBUnique] public int id { get; } public int points { get; private set; } public string userId { get; private set; } public string guildId { get; private set; } public Points(int id, string userId, string guildId, int points) { this.id = id; this.userId = userId; this.guildId = guildId; this.points = points; } public Points(string userId, string guildId, int points) { this.points = points; this.userId = userId; this.guildId = guildId; } } }