using ChaosBot.Attribute; namespace ChaosBot.Database.Entity { [DBEntity("RaffleTable")] public class Raffle { public int id { get; } public string userId { get; private set; } public string guildId { get; private set; } public Raffle(int id, string userId, string guildId) { this.id = id; this.userId = userId; this.guildId = guildId; } public Raffle(string userId, string guildId) { this.userId = userId; this.guildId = guildId; } } }