33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
using Microsoft.EntityFrameworkCore.Migrations;
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namespace ChaosBot.Migrations
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{
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public partial class LodestoneCharacter : Migration
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{
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private const string Table = "LodestoneCharacter";
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: Table,
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columns: table => new
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{
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LodestoneId = table.Column<ulong>(nullable: false),
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DiscordUserId = table.Column<ulong>(nullable: false),
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DiscordGuildId = table.Column<ulong>(nullable: false),
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Name = table.Column<string>(nullable: false),
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Avatar = table.Column<string>(nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_CharacterAndGuild", x => new {x.DiscordGuildId, x.LodestoneId});
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});
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(Table);
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}
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}
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}
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