massdrop-shift-qmk-compiler/layout/my-layout/keymap.c

376 lines
20 KiB
C

#include QMK_KEYBOARD_H
enum shift_keycodes {
L_BRI = SAFE_RANGE, //LED Brightness Increase
L_BRD, //LED Brightness Decrease
L_EDG_I, //LED Edge Brightness Increase
L_EDG_D, //LED Edge Brightness Decrease
L_EDG_M, //LED Edge lighting mode
L_PTN, //LED Pattern Select Next
L_PTP, //LED Pattern Select Previous
L_PSI, //LED Pattern Speed Increase
L_PSD, //LED Pattern Speed Decrease
L_T_MD, //LED Toggle Mode
L_T_ONF, //LED Toggle On / Off
L_ON, //LED On
L_OFF, //LED Off
L_T_BR, //LED Toggle Breath Effect
L_T_PTD, //LED Toggle Scrolling Pattern Direction and effect
U_T_AGCR, //USB Toggle Automatic GCR control
DBG_TOG, //DEBUG Toggle On / Off
DBG_MTRX, //DEBUG Toggle Matrix Prints
DBG_KBD, //DEBUG Toggle Keyboard Prints
DBG_MOU, //DEBUG Toggle Mouse Prints
DBG_FAC, //DEBUG Factory light testing (All on white)
MD_BOOT, //Restart into bootloader after hold timeout
L_RATIOI, // Increase Key to Underglow LED brightness Ratio
L_RATIOD // Decrease Key to Underglow LED brightness Ratio
};
#define TG_NKRO MAGIC_TOGGLE_NKRO // Toggle 6KRO / NKRO mode
#define L_KC_GUI LM(1, MOD_LGUI) // While held, press the GUI modifier key and change to the GUI lighting layer
#define KC_MICMT KC_F20 // F20 is used as the micmute key code, but this name is more descriptive ¯\_(ツ)_/¯
keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Normal layout
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MPLY, KC_MPRV, KC_MNXT, KC_MICMT,\
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PSCR, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, \
MO(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_P1, KC_P2, KC_P3, \
KC_UP, KC_PENT, \
KC_LCTL, L_KC_GUI,KC_LALT, KC_SPC, KC_RALT, MO(2), KC_P0, KC_PDOT, \
KC_LEFT, KC_DOWN, KC_RGHT \
),
// Fully transparent layout for GUI lighting
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, \
_______, XXXXXXX, _______, _______, _______, _______, _______, _______, \
_______, _______, _______ \
),
// Fn layer
[2] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLCK, \
L_T_PTD, XXXXXXX, L_BRI, XXXXXXX, L_EDG_I, XXXXXXX, XXXXXXX, XXXXXXX, U_T_AGCR,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, L_PTP, L_BRD, L_PTN, L_EDG_D, XXXXXXX, XXXXXXX, L_RATIOD,L_RATIOI,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, L_T_MD, L_T_ONF, XXXXXXX, L_EDG_M, MD_BOOT, TG_NKRO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_PGUP, XXXXXXX, \
XXXXXXX, _______, XXXXXXX, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_HOME, KC_PGDN, KC_END \
),
/*
[X] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______ \
),
*/
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
led_animation_direction = 1;
led_animation_orientation = 1;
led_animation_circular = 0;
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};
// Function to test double shift caps toggle
void test_caps_toggle(void) {
if (get_mods() & MOD_BIT(KC_LSHIFT) && get_mods() & MOD_BIT(KC_RSHIFT)) {
tap_code(KC_CAPS);
}
};
#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
static uint8_t scroll_effect = 0;
switch (keycode) {
// Keyhandlers for double shift caps toggle
case KC_LSFT:
case KC_RSFT:
test_caps_toggle();
return true;
// Massdrop built-ins
case L_BRI:
if (record->event.pressed) {
if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
else gcr_desired += LED_GCR_STEP;
if (led_animation_breathing) gcr_breathe = gcr_desired;
}
return false;
case L_BRD:
if (record->event.pressed) {
if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
else gcr_desired -= LED_GCR_STEP;
if (led_animation_breathing) gcr_breathe = gcr_desired;
}
return false;
case L_EDG_M:
if (record->event.pressed) {
led_edge_mode++;
if (led_edge_mode > LED_EDGE_MODE_MAX) {
led_edge_mode = LED_EDGE_MODE_ALL;
}
}
return false;
case L_EDG_I:
if (record->event.pressed) {
led_edge_brightness += 0.1;
if (led_edge_brightness > 1) { led_edge_brightness = 1; }
}
return false;
case L_EDG_D:
if (record->event.pressed) {
led_edge_brightness -= 0.1;
if (led_edge_brightness < 0) { led_edge_brightness = 0; }
}
return false;
case L_RATIOI:
if (record->event.pressed) {
led_ratio_brightness += 0.2;
if (led_ratio_brightness > 2.0) { led_ratio_brightness = 2.0; }
}
return false;
case L_RATIOD:
if (record->event.pressed) {
led_ratio_brightness -= 0.2;
if (led_ratio_brightness < 0.0) { led_ratio_brightness = 0.0; }
}
return false;
case L_PTN:
if (record->event.pressed) {
led_mfg_test_mode = LED_MFG_TEST_MODE_OFF;
if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
else led_animation_id++;
}
return false;
case L_PTP:
if (record->event.pressed) {
led_mfg_test_mode = LED_MFG_TEST_MODE_OFF;
if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
else led_animation_id--;
}
return false;
case L_PSI:
if (record->event.pressed) {
led_animation_speed += ANIMATION_SPEED_STEP;
}
return false;
case L_PSD:
if (record->event.pressed) {
led_animation_speed -= ANIMATION_SPEED_STEP;
if (led_animation_speed < 0) led_animation_speed = 0;
}
return false;
case L_T_MD:
if (record->event.pressed) {
led_lighting_mode++;
if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
}
return false;
case L_T_ONF:
if (record->event.pressed) {
//I2C3733_Control_Set(!I2C3733_Control_Get());
led_lighting_mode = ((led_lighting_mode == LED_MODE_INDICATORS_ONLY)? LED_MODE_NORMAL : LED_MODE_INDICATORS_ONLY);
}
return false;
case L_ON:
if (record->event.pressed) {
I2C3733_Control_Set(1);
}
return false;
case L_OFF:
if (record->event.pressed) {
I2C3733_Control_Set(0);
}
return false;
case L_T_BR:
if (record->event.pressed) {
led_animation_breathing = !led_animation_breathing;
if (led_animation_breathing) {
gcr_breathe = gcr_desired;
led_animation_breathe_cur = BREATHE_MIN_STEP;
breathe_dir = 1;
}
}
return false;
case L_T_PTD:
if (record->event.pressed) {
scroll_effect++;
if (scroll_effect == 1) { //Patterns with scroll move horizontal (Right to left)
led_animation_direction = 1;
led_animation_orientation = 0;
led_animation_circular = 0;
} else if (scroll_effect == 2) { //Patterns with scroll move vertical (Top to bottom)
led_animation_direction = 1;
led_animation_orientation = 1;
led_animation_circular = 0;
} else if (scroll_effect == 3) { //Patterns with scroll move vertical (Bottom to top)
led_animation_direction = 0;
led_animation_orientation = 1;
led_animation_circular = 0;
} else if (scroll_effect == 4) { //Patterns with scroll explode from center
led_animation_direction = 0;
led_animation_orientation = 0;
led_animation_circular = 1;
} else if (scroll_effect == 5) { //Patterns with scroll implode on center
led_animation_direction = 1;
led_animation_orientation = 0;
led_animation_circular = 1;
} else { //Patterns with scroll move horizontal (Left to right)
scroll_effect = 0;
led_animation_direction = 0;
led_animation_orientation = 0;
led_animation_circular = 0;
}
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_FAC:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
led_mfg_test_mode = LED_MFG_TEST_MODE_ON;
led_lighting_mode = LED_MODE_NORMAL;
led_edge_brightness = 1;
led_edge_mode = LED_EDGE_MODE_ALL;
led_animation_breathing = 0;
led_animation_id = 7; //led_programs.c led_setups leds_white index
gcr_desired = LED_GCR_MAX;
I2C3733_Control_Set(1);
}
return false;
case DBG_TOG:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
} else {
if (timer_elapsed32(key_timer) >= BOOTKEY_HOLD_MS) {
reset_keyboard();
}
}
return false;
default:
return true; //Process all other keycodes normally
}
};
/*
LED identifiers:
01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 18, 15, 19, 16, 20,
22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89,
90, 91,
92, 93, 94, 95, 96, 97, 98, 99,
100, 101, 102
EDGE_LED:
___ ... ___
___ ___
⋮ ⋮
___ ___
___ ... ___
NUM_LOCK 167
CAPS_LOCK 168
SCRL_LOCK 169
*/
led_instruction_t led_instructions[] = {
//LEDs are normally inactive, no processing is performed on theme
//Flags are used in matching criteria for an LED to be active and indicate how to color it
//Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_)
//LED IDs can be found in config_led.h in the keyboard's directory
// Highlight all options when holding down the modifier key
// Enable LEDs on keys
// Only on layer 0
// (id0 32 - 1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
// (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
// (id2 96 - 65: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
// (id3 128 - 97: 0000 0000 0000 0000 0000 0000 0011 1111 = 0x0000003F)
//
// Enable LEDs 23 - 32, 41, 42, 43, 59, 60, 61, 62, 64, 70, 75, 79, 90, 95, 100, 101, 102
// Only on layer 1
// (id0 32 - 1: 1111 1111 1100 0000 0000 0000 0000 0000 = 0xFFC00000)
// (id1 64 - 33: 1011 1100 0000 0000 0000 0111 0000 0000 = 0xBC000700)
// (id2 96 - 65: 0100 0010 0000 0000 0100 0100 0010 0000 = 0x42004420)
// (id3 128 - 97: 0000 0000 0000 0000 0000 0000 0011 1000 = 0x00000038)
//
// Enable LED 78, 44 on layer 1 in orange
// (id1 64 - 33: 0000 0000 0000 0000 0000 1000 0000 0000 = 0x00000800)
// (id2 96 - 65: 0000 0000 0000 0000 0010 0000 0000 0000 = 0x00002000)
//
// Enable LED 67 on layer 1 in red
// (id2 96 - 65: 0000 0000 0000 0000 0000 0000 0000 0100 = 0x00000004)
//
// Enable LEDs 18, 39, 40, 42, 44, 59, 60, 61, 62, 65, 66, 76, 77, 79, 80, 81, 90, 96, 100, 101, 102
// Only on layer 2
// (id0 32 - 1: 0000 0000 0000 0010 0000 0000 0000 0000 = 0x00020000)
// (id1 64 - 33: 0011 1100 0000 0000 0000 1010 1100 0000 = 0x3C000AC0)
// (id2 96 - 65: 1000 0010 0000 0001 1101 1000 0000 0011 = 0x8201D803)
// (id3 128 - 97: 0000 0000 0000 0000 0000 0000 0011 1000 = 0x00000038)
//
// Always enable the edge: 166 - 103
// Always allow the indicator LEDs to be enabled if they want to: 169, 168, 167
// (id3 128 - 97: 1111 1111 1111 1111 1111 1111 1100 0000 = 0xFFFFFFC0)
// (id4 160 - 129: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
// (id5 192 - 161: 0000 0000 0000 0000 0000 0001 1111 1111 = 0x000001FF)
{ .flags = LED_FLAG_USE_ROTATE_PATTERN | LED_FLAG_MATCH_LAYER | LED_FLAG_MATCH_ID, .layer = 0, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0xFFFFFFFF, .id3 = 0x0000003F },
{ .flags = LED_FLAG_USE_RGB | LED_FLAG_MATCH_LAYER | LED_FLAG_MATCH_ID, .layer = 1, .r = 255, .g = 255, .b = 255, .id0 = 0xFFC00000, .id1 = 0xBC000700, .id2 = 0x42004420, .id3 = 0x00000038 },
{ .flags = LED_FLAG_USE_RGB | LED_FLAG_MATCH_LAYER | LED_FLAG_MATCH_ID, .layer = 1, .r = 255, .g = 165, .b = 0, .id1 = 0x00000800, .id2 = 0x00002000 },
{ .flags = LED_FLAG_USE_RGB | LED_FLAG_MATCH_LAYER | LED_FLAG_MATCH_ID, .layer = 1, .r = 255, .g = 0, .b = 0, .id2 = 0x00000004 },
{ .flags = LED_FLAG_USE_RGB | LED_FLAG_MATCH_LAYER | LED_FLAG_MATCH_ID, .layer = 2, .r = 255, .g = 255, .b = 255, .id0 = 0x00020000, .id1 = 0x3C000AC0, .id2 = 0x8201D803, .id3 = 0x00000038 },
{ .flags = LED_FLAG_USE_ROTATE_PATTERN | LED_FLAG_MATCH_ID, .id3 = 0xFFFFFFC0, .id4 = 0xFFFFFFFF, .id5 = 0x000001FF },
//end must be set to 1 to indicate end of instruction set
{ .end = 1 }
};